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"What" and "Where" is design creativity: a cognitive model for the emergence of creative design

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conference contribution
posted on 2006-05-05, 17:05 authored by Yu-Tung Liu
This paper attempts to propose a broader framework for understanding creativity by distinguishing different levels of creativity, namely personal and social/cultural creativity, and their interaction. Within this framework, the possible role that the computer can play is discussed by analyzing the procedure of rule formation and the phenomena of seeing emergent subshapes.

History

School

  • Design

Research Unit

  • IDATER Archive

Pages

71255 bytes

Citation

LIU, Y., 1996. "What" and "Where" is design creativity: a cognitive model for the emergence of creative design. IDATER 1996 Conference, Loughborough: Loughborough University

Publisher

© Loughborough University

Publication date

1996

Notes

This is a conference paper.

Language

  • en

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