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The fundamentals of animation

book
posted on 20.01.2017, 11:44 by Paul WellsPaul Wells, Samantha Moore
Packed with examples from classic and contemporary films, The Fundamentals of Animation presents each stage of the animation production process in an engaging visual style, whilst providing an historical and critical context for four core disciplines: drawn/cel; 2D/3D stop-motion; computer generated; and experimental animation. With insightful commentary from leading animators, Wells and Moore also introduce you to the many different career paths open to aspiring animators, from storyboard artist or character designer to VFX artist or writer and director. They also provide you with key tips on producing engaging portfolios and show reels. - Illustrated with over 300 images, including preliminary sketches, frame-by-frame analyses and shots of animators at work. - Now explores the animated documentary genre and the role of visual effects and gaming in contemporary animation. - Features more than 20 interviews with a range of international practitioners including Pete Docter, Director, Monsters, Inc. (2001), Up (2009) and Inside Out (2015).

History

School

  • The Arts, English and Drama

Department

  • Arts

Pages

1 - 248 (248)

Citation

WELLS, P. and MOORE, S., 2016. The fundamentals of animation. 2nd Edition. London: Fairchild Books (Bloomsbury Publishing Plc), 248pp.

Publisher

Bloomsbury Publishing Plc

Version

NA (Not Applicable or Unknown)

Publisher statement

This work is made available according to the conditions of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) licence. Full details of this licence are available at: https://creativecommons.org/licenses/by-nc-nd/4.0/

Publication date

2016

Notes

Closed access.

ISBN

978-1-4725-7526-5

Language

en