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An effective prototyping method for delivering interaction design in industrial design education

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conference contribution
posted on 04.05.2006 by Tek Jin Nam, Steve Gill
Increasingly industrial designers are required to engage in the design of computer-embedded products. Due to the interactive nature of these products, efficient prototyping is becoming more critical in the design process. This paper presents a designer-oriented prototype development method that facilitates the construction of fully functional physical prototypes. Unlike the multi-media authoring tools commonly used to date, this method employs a cheap and widely available software application: Microsoft PowerPoint with embedded Visual Basic. The method has been designed for use by programming non-literate designers and allows interactive physical prototypes to be created and tested without extensive specialist knowledge. This was achieved in part by simple modifications to a standard computer keyboard. Our case study on the use of this method in the teaching of information ergonomics demonstrated that students could effectively produce software-hardware hybrid prototypes with minimum effort in a short time scale. This method offers an excellent means of collaboration between designers and professionals from different domains. The prototyping method enables rapid and iterative design cycles in design education, research and practice.

History

School

  • Design

Research Unit

  • IDATER Archive

Pages

158389 bytes

Citation

NAM, T.J. and GILL, S. 2000. An effective prototyping method for delivering interaction design in industrial design education. IN: Roberts, P.H. and Norman, E.W.L. (eds.). IDATER 2000 : International Conference on Design and Technology, Educational Research and Curriculum Development. Loughborough : Loughborough University.

Publisher

© Loughborough University

Publication date

2000

Notes

This is a conference paper.

ISBN

1899291458;1899291458

Language

en

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