To simulate the underwater environment and test
algorithms for autonomous underwater vehicles, we developed
an underwater simulation environment with the Unreal Engine 4
to generate underwater visual data such as seagrass and
landscape. We then used such data from the Unreal environment
to train and verify an underwater image segmentation model,
which is an important technology to later achieve visual based
navigation. The simulation environment shows the potentials for
dataset generalization and testing robot vision algorithms.
History
School
Science
Department
Computer Science
Published in
UK-RAS, 2019
Citation
WANG, J. .... et al., 2019. Can underwater environment simulation contribute to vision tasks for autonomous systems? Presented at the 2nd UK Robotics and Autonomous Systems Conference, (UK-RAS 2019), Loughborough University, 24th January.
Version
VoR (Version of Record)
Publisher statement
This work is made available according to the conditions of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) licence. Full details of this licence are available at: https://creativecommons.org/licenses/by-nc-nd/4.0/