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Digital touch experiences: Educating the designers

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conference contribution
posted on 11.04.2019, 07:48 by Val MitchellVal Mitchell, Garrath WilsonGarrath Wilson, Kerstin Leder Mackley, Carey Jewitt, Lili Golmohammadi, Douglas Atkinson, Sara Price
This paper provides the emerging EDUCHI community with a case study example of innovation within HCI education, in the context of Industrial Design, at a moment in time where both disciplines are experiencing radical transformation in terms of their identity and scope. Here, we present a novel pedagogy for designing digital touch communications, developed by an interdisciplinary collaboration of HCI, design, and social science academics, and advanced through a coursework assignment for around eighty undergraduate design students undertaking a User Experience Design module. We discuss the role of low-fidelity experience prototyping of interactions beyond screens, and the need for new educational ‘tools’ to support the design of digital touch experiences. We conclude the paper with reflections on the collaboration so far and ongoing work.


This project has received funding from the European Research Council (ERC) under the European Union’s Horizon 2020 research and innovation programme (grant agreement No. 681489).



  • Design

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EduCHI 2019


MITCHELL, V. ... et al, 2019. Digital touch experiences: Educating the designers. To be presented at EduCHI 2019: Global Perspectives on HCI Education, Glasgow, Scotland, 4 May 2019.


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This work is made available according to the conditions of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) licence. Full details of this licence are available at:

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This is a conference paper.




Glasgow, Scotland