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Download fileI'd hide you: performing live broadcasting in public
conference contribution
posted on 2015-06-30, 14:02 authored by Stuart Reeves, Christian Greiffenhagen, Martin Flintham, Steve Benford, Matt Adams, Ju Row-Farr, Nicholas TandavanitjWe present a study of a mixed reality game called ‘I’d Hide You’ that involves live video streaming from the city streets. We chart the significant challenges facing performers on the streets who must simultaneously engage in the game, stream compelling video footage featuring themselves, and interact with a remote online audience. We reveal how these street performers manage four key tensions: between their body and camera; between the demands of online audiences and what takes place on-thestreet; between what appears ‘frontstage’ on camera versus what happens ‘backstage’; and balancing being a player of the game with being a performer. By reflecting on how they achieve this, we are able to draw out wider lessons for future interfaces aimed at supporting people broadcasting video of themselves to online audiences while engaged in games, sports and other demanding real-world activities.
Funding
This work was supported by the Engineering and Physical Sciences Research Council (EPSRC) (Grant Nos: EP/M000877/1, EP/G065802/1 and EP/K025848/1).
History
School
- Social Sciences
Department
- Communication, Media, Social and Policy Studies
Published in
CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing SystemsPages
2573 - 2582Citation
REEVES, S. ... et al., 2015. I'd Hide You: Performing Live Broadcasting in Public. CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, Seoul, Republic of Korea, pp. 2573-2582Publisher
© ACM Inc.Version
- AM (Accepted Manuscript)
Publisher statement
This work is made available according to the conditions of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) licence. Full details of this licence are available at: https://creativecommons.org/licenses/by-nc-nd/4.0/Publication date
2015Notes
© 2014 ACM. This is the author's version of the work. It is posted here by permission of ACM for your personal use. Not for redistribution. The definitive version was published in CHI '15 Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (2015), http://dx.doi.org/10.1145/2702123.2702257ISBN
978-1-4503-3145-6Publisher version
Language
- en