It has been a challenging task to deliver high-volume
3D multi-view media with spatial audio to users. The challenge
stems from the availability of a large number of user equipment
with different capabilities, range of viewing preferences, as well
as diverse network characteristics. With the target of facilitating
3D media delivery to multiple users simultaneously and in a
synchronised way with consistent and high quality, the ROMEO
project [1] focuses on developing new methods for compressing
3D multi-view video and spatial audio, as well as optimising the
networking and compression jointly by incorporating content
aware adaptation across the Internet. The approach combines
the Digital Video Broadcast (DVB) technology together with a
Quality of Experience (QoE) aware Peer-to-Peer (P2P)
distribution system. This paper introduces the overall system
architecture of the project, outlines its several building blocks,
and provides some preliminary results.
Funding
This work was supported by the ROMEO project (grant
number: 287896), which was funded by the EC FP7 ICT
collaborative research programme.
History
School
Loughborough University London
Published in
Digital Signal Processing (DSP), 2013 18th International Conference on
Pages
1 - 7
Citation
DE SILVA, V. ... et al., 2013. Immersive 3D media delivery for collaborating users over multiple networks. IN: Proceedings of 2013 18th IEEE International Conference on Digital Signal Processing (DSP 2013), Santorini, Greece, 1-3 July 2013, DOI: 10.1109/ICDSP.2013.6622761.
This work is made available according to the conditions of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) licence. Full details of this licence are available at: https://creativecommons.org/licenses/by-nc-nd/4.0/