Loughborough University
FUNEMS2013_ppr-scr.pdf (552.78 kB)

Real-time immersive multimedia experience for collaborating users over hybrid broadcast networks

Download (552.78 kB)
conference contribution
posted on 2016-10-10, 16:23 authored by Safak DoganSafak Dogan, Erhan Ekmekcioglu, Ahmet Kondoz, Arda Akman, Fernando Pascual Blanco, Ilias Politis, Tasos Dagiuklas, Hugo Marques
The delivery of 3D immersive media to individual users remains a highly challenging problem due to the large amount of data involved, diverse network characteristics and user terminal requirements, as well as users' context such as their preferences and location. As the number of visual views increases, current systems struggle to meet the demanding requirements in terms of delivery of consistent video quality to fixed and mobile users. The ROMEO (Remote Collaborate Multimedia Experience over the Future Internet) project funded under the 7th Framework Programme of the European Commission focuses on the delivery of live and collaborative 3D immersive media. This facilitates application scenarios such as immersive social TV and high quality immersive and real-time collaboration. In order to support these application scenarios, the project focuses on developing new methods for compressing and delivering 3D multi-view video and spatial audio, as well as optimising the networking and compression jointly across the Future Internet. The proposed solution combines the Digital Video Broadcast-Terrestrial2 (DVB-T2) broadcast technology together with a Quality of Experience (QoE) aware Peer-to-Peer (P2P) distribution system that operates over wired and wireless links. An audio-visual communication overlay is also utilised for bringing the remote collaborators together to jointly enjoy the streamed 3D immersive media, which in turn requires the live streaming 3D content to be received by the collaborating users all at the same time with only an un-noticeable latency. This paper introduces the overall system architecture of the ROMEO project as well as some preliminary results.


This work was supported by the ROMEO project (grant number: 287896), which was funded by the EC FP7 ICT collaborative research programme.



  • Loughborough University London

Published in

Future Network and Mobile Summit (FutureNetworkSummit), 2013


1 - 10


DOGAN, S. ... et al., 2013. Real-time immersive multimedia experience for collaborating users over hybrid broadcast networks. IN: Proceedings of 2013 IIMC Future Network Mobile Summit, Lisbon, Portugal, 3-5 July 2013.


International Information Management Corporation (© the authors)


  • AM (Accepted Manuscript)

Publisher statement

This work is made available according to the conditions of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) licence. Full details of this licence are available at: https://creativecommons.org/licenses/by-nc-nd/4.0/

Publication date



© 2013 IEEE. Personal use of this material is permitted. Permission from IEEE must be obtained for all other uses, in any current or future media, including reprinting/republishing this material for advertising or promotional purposes, creating new collective works, for resale or redistribution to servers or lists, or reuse of any copyrighted component of this work in other works.



Book series

INSPEC accession no.;13851821


  • en

Usage metrics

    Loughborough Publications


    No categories selected


    Ref. manager