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The development process of intrinsic gamification in a learning difficulty context

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conference contribution
posted on 14.06.2016, 14:09 by Liu Liu, Patrick StaceyPatrick Stacey
The paper explores the development process of intrinsic gamification in a learning difficulty context through an in-depth case study. We found out that simplicity is the most vital mechanic and the freedom in the software benefits users physically, mentally and socially. As a result, the software meets user’s competence, autonomy and connection needs and thus intrinsically motivates them to use it more.

History

School

  • Business and Economics

Department

  • Business

Published in

UK Association for Information Systems 2015

Citation

LIU, L. and STACEY, P.K., 2015. The The development process of intrinsic gamification in a learning difficulty context. Presented at the UK Association for Information Systems 2015, Oxford, Paper 4.

Publisher

© The Authors. Published by AIS

Version

VoR (Version of Record)

Publisher statement

This work is made available according to the conditions of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) licence. Full details of this licence are available at: https://creativecommons.org/licenses/by-nc-nd/4.0/

Acceptance date

16/03/2015

Publication date

2015

Notes

This is a conference paper.

Language

en

Location

Oxford, UK