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Playing games with cultural heritage: a comparative case study analysis of the current status of digital game preservation

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journal contribution
posted on 12.09.2011 by Joanna Barwick, James A. Dearnley, Adrienne Muir
Digital games are major part of popular culture. They are also an important part of the history of play and as such they deserve to take their rightful place in our cultural legacy. However, they have received little attention in the academic literature on preservation. Despite this lack of interest, some institutions have recognized the significance of preventing the loss of these valuable materials but to what extent is their longevity ensured? What is the current status of game preservation? What are the challenges facing institutions as they ‘‘play games with cultural heritage?’’ This article provides an overview of the current state of play and, using a comparative case study analysis, provides an insight into the issues, which lie ahead.

History

School

  • Science

Department

  • Information Science

Citation

BARWICK, J., DEARNLEY, J. and MUIR, A., 2011. Playing games with cultural heritage: a comparative case study analysis of the current status of digital game preservation. Games and Culture, 6 (4), pp. 373-390.

Publisher

© SAGE Publications

Version

AM (Accepted Manuscript)

Publication date

2011

Notes

This article was published in the journal, Games and Culture [© SAGE Publications] and the definitive version is available at http://dx.doi.org/10.1177/1555412010391092

Language

en

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