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Assessing User Experience in Immersive Virtual Reality Environment: a review of interconnected terms and meanings

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posted on 2024-11-07, 09:34 authored by Paula Poiet Sampedro, Vinicius Santos Andrade, Rodolfo Nucci Porsani, Emilene Zitkus-De-AndradeEmilene Zitkus-De-Andrade, Vânia Cristina Pires Nogueira Valente
This article reports a research project aiming to identify aspects that influence User Experience (UX) in Immersive Virtual Reality (IVR) environments.

Funding

Coordenação de Aperfeiçoamento de Pessoal de Nível Superior – Brasil (CAPES) – Finance Code 001

History

School

  • Design and Creative Arts

Published in

Cuadernos del Centro de Estudios de Diseño y Comunicación

Volume

225

Pages

81-99

Publisher

Fundacion Universidad de Palermo

Version

  • VoR (Version of Record)

Rights holder

© The authors

Publisher statement

This work is licensed under a Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/).

Acceptance date

2024-04-01

Publication date

2024-05-01

Copyright date

2024

Notes

Volume and pagination in the footer of the first page of publisher's PDF are incorrect. They are correct on subsequent pages of the PDF.

ISSN

1668-0227

eISSN

1853-3523

Language

  • en

Depositor

Dr Emilene Zitkus De Andrade. Deposit date: 1 November 2024

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