Assessing User Experience in Immersive Virtual Reality Environment: a review of interconnected terms and meanings
journal contribution
posted on 2024-11-07, 09:34 authored by Paula Poiet Sampedro, Vinicius Santos Andrade, Rodolfo Nucci Porsani, Emilene Zitkus-De-AndradeEmilene Zitkus-De-Andrade, Vânia Cristina Pires Nogueira ValenteThis article reports a research project aiming to identify aspects that influence User Experience (UX) in Immersive Virtual Reality (IVR) environments.
Funding
Coordenação de Aperfeiçoamento de Pessoal de Nível Superior – Brasil (CAPES) – Finance Code 001
History
School
- Design and Creative Arts
Published in
Cuadernos del Centro de Estudios de Diseño y ComunicaciónVolume
225Pages
81-99Publisher
Fundacion Universidad de PalermoVersion
- VoR (Version of Record)
Rights holder
© The authorsPublisher statement
This work is licensed under a Creative Commons Attribution 4.0 International License (https://creativecommons.org/licenses/by/4.0/).Acceptance date
2024-04-01Publication date
2024-05-01Copyright date
2024Notes
Volume and pagination in the footer of the first page of publisher's PDF are incorrect. They are correct on subsequent pages of the PDF.ISSN
1668-0227eISSN
1853-3523Publisher version
Language
- en
Depositor
Dr Emilene Zitkus De Andrade. Deposit date: 1 November 2024Usage metrics
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