This paper describes the motivation, proposal, and early prototype testing of a computer
tool for story visualisation prior to storywriting. An analysis of current software for making
various types of visual story is made; this identifies a gap between software which
emphasises preset banks of artwork, and software which emphasises low-level
construction and/or drawing. A proposal is made to fill this gap, and a prototype
implementation of the proposal is described in the context of a school-based study with
Year 5, covering ages 9-10 years. Results from this prototype study both validate the novel
proposal made and demonstrate that children are capable of more complex graphical
interaction than most current software permits.
History
School
Science
Department
Computer Science
Citation
MADDEN, M., CHUNG, P.W.H. and DAWSON, C.W., 2009. Cartoons beyond clipart: a computer tool for storyboarding and storywriting. Computers & Education, 52 (1), pp. 188-200.