A coalitional game is proposed for multi-cell multiuser downlink beamforming. Each base station intends to minimize its transmission power while aiming to attain a set of target signal-to-interference-plus-noise-ratio (SINRs) for its users. In order to reduce power consumption, base stations have incentive to cooperate with other base stations to mitigate intercell interference. The coalitional game is introduced where base stations are allowed to forge partial cooperation rather than full cooperation. The partition form coalitional game is formulated with the consideration that beamformer
design of a coalition depends on the coalition structure outside the considered coalition. We first formulate the beamformer
design for a given coalition structure, in which base stations in a coalition greedily minimize the total weighted transmit
power without considering interference leakage to users in other coalitions. This can be considered as a non-cooperative game
with each player as a distinct coalition. By introducing cost for cooperation, the coalition formation game is considered for the power minimization based beamforming. A merge-regret based sequential coalition formation algorithm has been developed that
is capable of reaching a unique stable coalition structure. Finally, an α-Modification algorithm has been proposed to improve the performance of the coalition formation algorithm.
Funding
This work was supported by the Engineering and Physical Sciences Research Council (EPSRC) of the UK under Grant EP/M015475/1.
History
School
Mechanical, Electrical and Manufacturing Engineering
Published in
IEEE Access
Citation
WU, Y., DELIGIANNIS, A. and LAMBOTHARAN, S., 2017. Coalitional games for downlink multicell beamforming. IEEE Access, 5, pp. 9251 - 9265.
This work is made available according to the conditions of the Creative Commons Attribution 3.0 Unported (CC BY 3.0) licence. Full details of this licence are available at: http://creativecommons.org/licenses/by/3.0/
Acceptance date
2017-04-21
Publication date
2017
Notes
This is an Open Access Article. It is published by IEEE under the Creative Commons Attribution 3.0 Unported Licence (CC BY). Full details of this licence are available at: http://creativecommons.org/licenses/by/3.0/