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Download fileLandscapes of tension, tribalism and toxicity: configuring a spatial politics of esport communities
journal contribution
posted on 2020-08-05, 09:14 authored by Emily HaydayEmily Hayday, Holly CollisonHolly Collison, Geoffery KoheProliferation of esport has created a complex landscape of participants, communities, organisations and investors. With alluring lucrative economic, social and political incentives, the crowded esport commons has become a site of rich resource for varied interests, yet also a locale of idea sharing, community production, and collective action. Notwithstanding advantageous outcomes for some stakeholders, esport has also become a space of turbulent tribal relations, exclusion, marginalisation, and inequalities. Such issues precipitate the need for closer examination of esport spaces, relations within these communities, and the underlying ideological and moral conditions thereof. Drawing on spatial theory, and utilising data from 16 semi-structured interviews and 3 focus groups (n= 65) with key esport stakeholders, this research explores current experiences of identity and esport community membership. Our investigation focused on esport and explored the ideological grounding, current practices and tensions present within esport communities.
History
School
- Loughborough University London
Published in
Leisure StudiesVolume
40Issue
2Pages
139-153Publisher
Taylor & Francis (Routledge)Version
- AM (Accepted Manuscript)
Rights holder
© Informa UK Limited, trading as Taylor & Francis GroupPublisher statement
This is an Accepted Manuscript of an article published by Taylor & Francis in Leisure Studies on 17 August 2020, available online: http://www.tandfonline.com/10.1080/02614367.2020.1808049.Acceptance date
2020-08-04Publication date
2020-08-17Copyright date
2020ISSN
0261-4367eISSN
1466-4496Publisher version
Language
- en