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Number express: A digital game to improve early numeracy

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posted on 2025-06-09, 11:01 authored by Nicoletta PeriniNicoletta Perini, Annamaria Porru, Korbinian MoellerKorbinian Moeller, Tim Jay, Daniela Lucangeli, Francesco SellaFrancesco Sella
Early numeracy has repeatedly been observed to predict more advanced mathematical skills and vocational prospects. Accordingly, there is increasing interest in interventions using games and game-based activities to foster basic numerical skills. In the current study, we describe how we sought initial feedback on the game Number Express following a design-based research method and a study piloting the game with a group of four to six-year-old children to evaluate its usability and likability. The game consists of a train with six carriages for the player to fill in with numbers in the correct order. The game progresses in difficulty across several levels, moving from smaller to larger numbers and sequences in steps of 2, 5, and 10. Informative feedback is provided to assist players when they make incorrect responses. Associating numbers to carriages in the correct order earns the player points, with which they can buy items in a virtual shop, providing additional experience with calculating with money. During the design phase, we sought feedback from researchers, teachers, and an education consultant specialising in the learning and teaching of primary mathematics. We modified the game based on their suggestions. In addition, we ran a pilot study to test the game on a small group of preschool children (N = 45) evaluating its playability and user experience to allow for further development of the game. Overall, the results of the pilot study indicated that Number Express is straightforward to engage with, features easily memorable instructions, and incorporates an effective number line tool that supports number ordering skills. As a next step, we plan to use Number Express in a larger-scale intervention study to determine its effectiveness in improving children's early numeracy skills. In case the game proves to be effective, it has the potential to be a valuable tool for educators and parents in supporting their children's early numerical development.

Funding

Centre for Early Mathematics Learning

Economic and Social Research Council

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History

School

  • Science

Department

  • Mathematics Education

Published in

Electronic Journal of e-Learning

Volume

22

Issue

10

Pages

37 - 51

Publisher

Academic Publishing International Limited

Version

  • VoR (Version of Record)

Rights holder

© Nicoletta Perini, Annamaria Porru, Korbinian Moeller, Tim Jay, Daniela Lucangeli, Francesco Sella

Publisher statement

This work is licensed under a Creative Commons Attribution 4.0 International License. The Electronic Journal of e-Learning operates an Open Access Policy. This means that users can read, download, copy, distribute, print, search, or link to the full texts of articles, crawl them for indexing, pass them as data to software, or use them for any other lawful purpose, without financial, legal, or technical barriers other than those inseparable from gaining access to the internet itself. The only constraint on reproduction and distribution, and the only role for copyright in this domain, is that authors control the integrity of their work, which should be properly acknowledged and cited.

Publication date

2025-02-06

Copyright date

2025

eISSN

1479-4403

Language

  • en

Depositor

Mrs Nicoletta Perini. Deposit date: 31 March 2025

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