Optimal coalition structures for probabilistically monotone partition function games
For cooperative games with externalities, the problem of optimally partitioning a set of players into disjoint exhaustive coalitions is called coalition structure generation, and is a fundamental computational problem in multi-agent systems. Coalition structure generation is, in general, computationally hard and a large body of work has therefore investigated the development of efficient solutions for this problem. However, the existing methods are mostly limited to deterministic environments. In this paper, we focus attention on uncertain environments. Specifically, we define probabilistically monotone partition function games, a subclass of the well-known partition function games in which we introduce uncertainty. We provide a constructive proof that an exact optimum can be found using a greedy approach, present an algorithm for finding an optimum, and analyze its time complexity.
History
School
- Science
Department
- Computer Science
Published in
Autonomous Agents and Multi-Agent SystemsVolume
36Issue
2Publisher
SpringerVersion
- VoR (Version of Record)
Rights holder
© The AuthorsPublisher statement
This is an Open Access Article. It is published by Springer under the Creative Commons Attribution 4.0 International Licence (CC BY 4.0). Full details of this licence are available at: https://creativecommons.org/licenses/by/4.0/Acceptance date
2022-03-15Publication date
2022-04-19Copyright date
2022ISSN
1387-2532eISSN
1573-7454Publisher version
Language
- en