Of interest across the domains of sport, education and health in the UK and internationally is the challenge of engaging girls in physical activity. There has been increasing support for novel approaches that take seriously the notion of ‘co-design’: i.e. involving girls in decision-making processes that directly and indirectly affect their engagement with physical activity. Given this approach is still in its infancy, this study set out to explore pupils’ experiences of a co-designed school-based physical activity programme–the UK Youth Sport Trust’s Girls Active programme–and offers suggestions for enhancing future co-design interventions. We report analysis of 22 focus groups conducted with 143 pupils from eight of the ten schools that engaged in the Girls Active programme. Seeking to explore how co-design can be optimised, the analysis arrived at a conceptualisation grounded in comfort theory, articulated here across three sources of comfort and discomfort: material, social and practical. We discuss how orienting future co-design interventions around these sources of discomfort may be a useful way of avoiding several significant reasons why girls might disengage from physical activity in schools. Crucially, we suggest that pupils are uniquely placed to offer insight and foresight about experiences of discomfort, making a co-design approach a potentially powerful way to help navigate what can be a complex, changing and context-sensitive issue. Finally, important distinctions between co-design and co-production are discussed to encourage researchers in the field to carefully consider which of these approaches are most appropriate for their own work.
Funding
National Institute for Health Research (NIHR), Public Health Research Programme [13/90/30]
NIHR CTU
History
School
Sport, Exercise and Health Sciences
Published in
Qualitative Research in Sport, Exercise and Health
This is an Open Access article distributed under the terms of the Creative Commons Attribution-NonCommercial-NoDerivatives License (http://creativecommons.org/licenses/by-nc-nd/4.0/), which permits non-commercial re-use, distribution, and reproduction in any medium, provided the original work is properly cited, and is not altered, transformed, or built upon in any way.