posted on 2018-06-27, 10:18authored byPhilip P. Hodgkins
A rise in the prevalence of obesity amongst children is of concern. Obese children tend to become
obese adults and encounter an increased risk of severe health implications as a result. Despite the
recognised health benefits of physical activity, sedentary pastimes are increasing in popularity with
children and adolescents. Interactive gaming has recently been successfully employed to stimulate
'whole-body' activity in home entertainment systems. Therefore, incorporating this type of technology
into outdoor playground environments may have a positive effect on the activity levels of children.
Encouraging children to participate, and continue participating, in physical activity forms the
foundation of this work which aims to develop an electronic outdoor play device that maximises
energy expenditure and enjoyment of participants whilst their minimising perceived exertion. [Continues.]
Funding
Loughborough University (Development Fund). Progressive Sports Technologies Ltd.
History
School
Mechanical, Electrical and Manufacturing Engineering
This work is made available according to the conditions of the Creative Commons Attribution-NonCommercial-NoDerivatives 4.0 International (CC BY-NC-ND 4.0) licence. Full details of this licence are available at: https://creativecommons.org/licenses/by-nc-nd/4.0/
Publication date
2008
Notes
A Doctoral Thesis. Submitted in partial fulfilment of the requirements for the award of Doctor of Philosophy at Loughborough University.