Proof-of-concept 3D level creation tool for blind gamers

2009-04-08T08:43:09Z (GMT) by Matthew T. Atkinson Colin H.C. Machin
We present a prototype tool that allows blind gamers to create 3D levels for a mainstream first-person action game for the sighted. The system is designed to abstract many of the details of level design so that, for example, aesthetics or precise coordinates of objects need not be specified by the user. Though the system has been created with accessibility as the primary goal, it also brings about the possibility for the computer to dynamically generate game environments.