CandE2008preprint.pdf (364.57 kB)
Storyboarding: a method for bootstrapping the design of computer-based educational tasks
There has been a recent call for the use of more systematic thought experiments when investigating learning. This paper
presents a storyboarding method for capturing and sharing initial ideas and their evolution in the design of a mathematics
learning task. The storyboards produced can be considered as 'virtual data' created by thought experiments that provided
an audit trail of evolving design ideas and enabled peer feedback to be sought. The outcomes were a diagnostic computerbased
task for investigating mathematical thinking and the development and analysis of the storyboarding method itself. It
is argued that storyboarding offers an opportunity for systematising thought experiments and peer feedback towards more
robust learning task designs and theoretical conjectures.
History
School
- Science
Department
- Mathematics Education Centre
Citation
JONES, I., 2008. Storyboarding: a method for bootstrapping the design of computer-based educational tasks. Computers and Education, 51 (3), pp. 1353-1364.Publisher
© ElsevierVersion
- AM (Accepted Manuscript)
Publication date
2008Notes
This article was published in the journal, Computers & Education [© Elsevier] and the definitive version is available at: http://dx.doi.org/10.1016/j.compedu.2008.01.002ISSN
0360-1315Publisher version
Language
- en
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